![]() Thankfully, the DLC released since launch has increased the amount of content. It’s such a shame, too, as the modes that are here are great and doubling them would have made all the difference, but instead you’ll have to cycle the same few over and over. When games like Call of Duty: Ghosts boast ten modes, it’s hard to accept such a low number - even from a game of this type. They attempt to expand them by making a “Classic” variant for each map, but as these are practically the same with the exclusion of upgrades, it simply brings attention to the shortcoming in the area. Garden Warfare includes a measly three non-DLC modes. While these three modes are great, the game modes are ultimately the downfall of the game due to there not being enough of them. Finally, Garden Ops is like a horde mode where plants face ten waves of increasingly difficult zombies, needing to survive the entire assault to win. While it sounds fairly basic, it’s an addictive mode that requires a ton of strategy to be successful at. If the zombies obliterate all of the graveyards, they win the game. If a single garden is successfully defended, the game ends and plants win. Gardens and Graveyards is a rush-like mode where the plants team is tasked with protecting multiple gardens and the zombies are tasked with destroying them. Team Vanquish is your standard Team Deathmatch mode, pitting two teams (up to a total of 24 players) against each other with the goal to be the first team to reach 50 vanquishes (kills). The modes are Team Vanquish, and Gardens and Graveyards and Garden Ops. It’s also impressive how expansive the maps are, serving each mode quite well. The maps are very well done and diverse, featuring locales like a ship port, mansion, city and more. This is a refreshing change of pace to shooters that seem to consist of “pick up a gun and shoot it.” It also brings teamwork into the equation more often and makes it an experience that is tailor-made for those who like strategizing on headsets. To have a successful match, you’ll need at least one of each class on the battlefield at all times. The incredible thing is how balanced everything is. While there’s only a total of eight playable characters, multiple costumes, abilities and unlockable upgrades make the experience feel robust without resorting to adding filler characters. Notable special abilities for the plants include Chili Bean, a grenade-like projectile spat out by Peashooters, Sunbeam, which lets Sunflowers unleash a devastating beam of light, and Burrow, which turns Chompers into something of a Graboid, allowing them to burrow underground and jump out at enemies. Lastly, the Cactus are like snipers and can shoot needles from long distances. Chompers are slow and can only attack at close range, but are incredibly powerful and can even do away with enemies in one hit. Sunflowers are the healers of the plants and can heal teammates with a concentrated ray of sunshine. Peashooters basically have a built-in cannon as their weapon and a perfect choice for the frontline. Cool special abilities for the zombies include Warp, which allows Scientists to instantly get out of sticky situations, Jackhammer, which give Engineers a massive boost in speed, and Rocket Jump, which allows Soldiers to launch into the air to get a better view of the battlefield or avoid attacks.įor those wishing to join the ranks of the plants, there’s Peashooter, Sunflower, Chomper and Cactus. Finally, All-Stars are the tanks of the game and carry with them a gatling gun dubbed the “Football Cannon” that rapidly shoots footballs. The Scientist is basically the medic and can drop zombie healing stations that restore the health of comrades who stand near it. Scientists come with the “Goo Blaster” that deals high damage in close proximity. Engineers come with a shotgun dubbed the “Concrete Launcher” and can build crucial teleporters and turrets. Foot Soldier acts as your all-around general infantry unit armed with a machine gun dubbed the “Assault Blaster.” They doesn’t excel in any one category, but are a solid basic class. For the zombies, there’s Foot Soldier, Engineer, Scientist and All-Star. Four zombies and plants are playable, each with a weapon and three special abilities. Just like that, the console war has ended, for the Xbox One and PS4 are now rendered identical in the only area that ever mattered: garden warfare.Įven though it’s far removed in gameplay from its predecessors, the general vibe of the series is retained. All good monopolies (especially for Microsoft) must come to an end, however, and Plants vs Zombies: Garden Warfare has now made its debut on PlayStation 4. Those who wanted to experience plants and zombies shooting each other in glorious 60fps had to plunk down the cash for an Xbox One. For eight months, Microsoft had the corner on the plant-based third-person shooter market.
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